The NES NT mini happens to use that mythical FPGA technology (thanks Kevtris) and is actually moddable to use other 8bit era software so if you don't need to slip into the 16bit era (SNES/Genesis) the future is now and you have your solution. Unless you want to use a CRT with your actual hardware, you are stuck waiting for FPGA solutions to reduce it any further. I would assume that would be the fastest. OSSC would get you there without any frame buffer but I am not sure if there have been tests to compare its lag vs other options. I believe we are around the 4-5 frame lag stage at this point, where using a framemeister will improve that to around 2-3 frames using actual hardware at HD resolution.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |